UI/UX Engineer, Frontend
Paradoxum Games is looking for a new UI/UX engineer to help us develop our game user interfaces further! As a UI/UX Engineer, you'll work directly with our art team, and our gameplay engineer team to both design and implement brand new user interfaces that will be viewed by millions of our players!
You're a good fit if you:
Required: are familiar with project organizational strategies (SCRUM, Agile, etc)
Required: have a solid background (2-3+ years) in both Roblox Typescript and Luau programming
Required: you must be familiar with the Roblox's React framework, and programming in JSX
Required: you must be familiar with industry design tools (we use Figma)
Required: you must be familiar with state management through rodux
Required: have excellent written / verbal communication skills in English
Required: Experience working with version control software (We use Git)
Have experience working with the Roblox game engine
Have experience with industry-standard tooling for Roblox (Rojo, Lune, etc)
can design thoughtful & beautiful interfaces, without compromising on usability
can optimize react code for as little reconciliations as possible
Have a strong work ethic and taking initiative with minimal guidance
You'll be doing:
Collaborating with cross-disciplinary peers, manage complex initiatives that span multiple peers and teams, and leading projects start to finish, including assessing risk, setting goals, and following up with peers to ensure timely delivery
Communicating with creative talent in order to fulfill any artistic needs for user interfaces
Implement responsive and reactive user-interfaces that are compatible across all screen sizes
Brainstorming, designing, and pitching user interfaces to the rest of our team
Thoroughly testing and deploying to millions of players with minimal bugs
Write unit and integration tests for the code you write
Bonus points:
Have experience working in a self-managed or remote environment
Have existing Roblox experiences that you have designed and programmed
Have an understanding of the Roblox platform and player motivations
Have experience contributing to the Open Source community
Have existing code snippets of your current work, either on GitHub or provided as files
Have a visual portfolio of your existing work, including video examples of animated user interfaces / components
Have artistic experience for making your own user interface icons, textures, etc
$90,000 - $110,000 a year
Please note that this compensation is for employees based near our headquarters in Reston, VA. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future.
Please note that this job is only currently available to people that are 18+ and are based in the US! While we'd love to hire from outside the US, currently we're not able to at this time.
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